Looking for a bespoke asset to replace this building in nu-nu-Gorne. Base is tr_ex_ind_building_02.nif. I just want a second story so that the rooftop area of the building can be used as a sort of balcony.
Additions to the Velothi building set to bring variety to our many upcoming Velothi villages and towns in the Indoril redos. Some other new buildings were already merged.
This claim will mostly focus on TR_Mainland edits, including the removal of Meralag. Claimant should ensure that a smooth transition between the new Orethan claims in the west, Sundered Scar 09 in the north, and the East Gash is made. Some Velothi farms can be placed throughout the claim, as well as ancestral tombs. An egg mine and Velothi tower should be present in the claim. TR_Mainland.esm must be used as a master file.
A narrower claim allowing us to connect Othrenis and Varon in the Poison Song release. This claim should have some generic dungeons like caves and ancestral tombs, as well as one egg mine and one (mineral) mine. A velothi tower sits along the north road.
This claim has the main western entrance of the region via Veloth's Path. North of this is the Orethan's Legion garrison of Fort Grassmoth, and just past that is the mountain pass to Sundered Scar. There are a few farms in this claim, as well as a Daedric ruin and Velothi tower.
A largely safe exterior space with the Velothi tier 3 settlement Othrenis. Othrenis is a wealthy trade town on Veloth's Path. This town is a prominent destination for tourists on their way to Almalexia, and a very big customer for overland House Dres traders. There are large saltrice depots and a bustling slave market. A Farmers and Labourers hall should operate in the city. Veloth's path cuts through the claim and has a few ancestral tombs along the way. A few farms should be placed throughout the claim.
A transition claim between Aanthirin and the Orethan Heartlands. This claim contains the east bank of Lake Andaram, which is littered with grottos and at least one shipwreck. The Indoril chapel of Nanaav sits north of the lake, and is the holding of Indoril Beroth. Beroth is the ruler of Othrenis, Aimrah, and is a militant House Hlaalu Hater.:tm: The chapel should contain a high end smith, and some outfitters for Indoril players. A small Velothi farmstead is to the north of Nanaav, and there should be a few ancestral tombs.