Low

Grey Meadows Tube Fungi

Mushrooms for use in Grey Meadows.

Needs to be made white and gray. Also needs an ingredient, a name, a GH switch Node and an esp + T_Data name conventions. Made originally by asylum. Cicero seperated the shrooms so they can be used more like the vanilla shrooms. Fixed the material settings on them also.

Western sea floor

As per the discussion of June 21st, this claim will be used for the underwater detailing works in the western Inner Sea.

The claim should contain few, if any, Dwemer and Daedric ruins. No Chimer strongholds for now, but plenty of Dunmer adobe ruins with possibly a few OM set pieces mixed in for variety. Shipwrecks, grottos, dreugh activity including citadels when they become available. Perhaps some containers with smuggle ware or sixth house statues that were thrown overboard and are now half-sunk. Similarily, silt strider corpses with coralwork might be nice.

Mob Classes

In the Base game there are some more powerful versions of a creature. This is well known for creatures as the diseased and blighted versions are stronger are higher level. For the daedra there are a few cases of this also. Such as the Ogrim and Ogrim Titan, or the Dremora and Dremora Lord. Poweful versions of a daedra is something battlespire does such as a Scamp to Scamp Oathkin or Vermai to Vermai Oathkin.

OAAB Scorch Marks

Asset request for burn mark decals that could be placed on flat surfaces

Request inspired by the Andothren Guild of Mages training hall, however this would also be a pretty useful assets for ruins, slums and a variety of other locations in states of disrepair.

Edit: The scorch marks from OAAB fit the original request so I have taken those and applied tr_appropriate IDs.

Nordic trollbone armor rework

Rework of the old nordic troll bone armor, mostly improved uvs (a lot of them were really bad) and some mesh edits here and there but theres only so much i can do with those textures, but it still maintains the same style and direction of the original.
I also added in an upper arm model and left out the knees. i didnt really feel it needed them with the knee guard on the legs but if people want them in anyway i can have a go at polishing them as well.

anyways if you have any suggestions for improvements or any other ideas let me know

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