The slaves were in fact exact duplicates of each other, so I not only changed the name of the one outside, I also gave him a different head and hair, different clothes, and set a wander distance to make it look like he is working the corkbulb field.
The one at the Port Telvannis slave market I also renamed, and since I was at it I changed him to a Dagi-raht, because we don't have any Khajiit variations there and spreading new assets around old areas if it's an easy fix is good.
Implemented fixes to the bugs I've found (no bug reports):
- Added doors to the 3 rooms of the Thief/Warrior/Mage in Hlorandus, Lower Level - it was my original intention during the review, but I forgot. Added an urn with scrolls to the empty spot in the mage room. Locked two doors. Moved the walls with the doorjams because some pieces were caspering.
- Removed ownership from the bandit boss' room items in Hlorandus, Upper Level.
- Removed a wall seam from the storage room dividing wall in Hlorandus, Underground.
One of the "little secret" entries in Andothren was about how unusual it is for the local Morag Tong Master to be a woman, and sarcastically talked about how she is a role model for little girls to be the leader of a murder cult. Not only did this make it awkwardly about gender, when even vanilla has a female MT Master and TR will have more in the future, it also cast Dareni Dulo as some kind of "girlboss" character, which isn't (and shouldn't be) backed by any other interaction. And the cringy "Diversity win: More female war criminals!"-joke just further exacerbated that.
Bol Salvani, a former sharpshooter from Narsis who has recently risen to a noble and the ruler of Gol Mok, got involved in wine making industry. His liquor is being made at a southern distillery and delivered by ships to Andothren, with him having nothing to do but watch his ships passing by all day.
I agree with the bug report, this axe should logically be one from the full Ancient Nordic set we have in Data, not the vanilla Nordic axe that you can find everywhere. It being something straight from Skyrim that you wouldn't expect to spot in Morrowind is the whole conceit of that quest. And getting some stuff from other provinces in unexpected (but sensible) locations is always a fun player experience.
But I acknowledge that there was an opinion to the contrary too. So this one is just my suggested fix.
Would be awesome to have some dunmeri fences that can be used for animal pens that are not just rope fences. Rather than using the Skaal Village animal pens.
The other members of the Helnim gang have non-TG and TG versions, but Feladir doesn't, so he acts like a TG members even though he shouldn't be. Since he never actually gets out of prison, all I did was remove him from the faction.
Also found a typo in one of the journal entries: "turn himself into the Legion"->"turn himself in to the Legion".
He inexplicably had the rank Bandit, meaning he'd only sell to high-ranking TG members, despite just being a common innkeeper with normal bar inventory. This was at odds with all the non-TG patrons, the fact that he still rented beds to you regardless of faction, and it also meant he freely admitted to be a member of the TG in his Service Refusal despite saying he's never heard of them.