When entering Port Telvannis, Telvanni Council House: Chambers, I am deposited in the middle of the door, stuck and unable to move (except with 'tcl'). This happens with and without levitating.
In the quest "Hunting an Ogrim," Nalenteris Brendu asks you to find him an Ogrim to kill and points the way. However, upon reaching the clearly quest-specific ogrim (an initially non-hostile one), Nalenteris does not attack it, nor does he acknowledge seeing it, even after resting near the creature. Meters from the creature, he will still answer "We haven't found the ogrim yet, %playername. You're not quitting are you?"
The TR beetle creatures seem to have weird hit boxes and are especially hard to hit with marksman weapons. Sometimes an arrow or bolt will visually pass right through them.
Like the description says, it happens about the time Dondril comes into view on high view distance. Don't know if it happens when approaching Dondril from other directions and warnings.txt doesn't say anything about it
Basically, in my game, when waiting for Kastav Munia to make his way to the predestined meeting point at the docks mentioned in the quest, he seems to set off but then almost invariably get stuck on the sign outside Peladia Varousha's armorer shop. If I use the RA command enough, I am able to eventually get him to scoot past it, but that's only if I'm lucky.
ACTI^TR_m1_GS_sorc_Vendil - Vendil Tras: Sorceror (should be SorcerEr) ALCH^TR_i3-726-Imp_p_physlube - Potion of Physical Lucrication (I think it should be LuBrication) ALCH^TR_i3-726-Imp_p_psychlube - Potion of Psychical Lucrication (same here) ALCH^TR_i3-726-Imp_p_socilube - Potion of Social Lucrication (and here) ALCH^TR_i3-726-Imp_p_rejuveation_e - Exclusive Potion of Rejuveation (RejuveNation) ALCH^TR_i3-726-Imp_p_rejuveation_q - Quality Potion of Rejuveation (RejuveNation)
In the topic "someone in particular" Hordonia Varian was mentioned twice in one dialogue.
"I would most strongly recommend speaking to the duchess. Her insights are often invaluable. Ladia Tunifus is the head of the cult mission. Herdonia Varian is Captain of the local Legion. Galan Brandt is Guildmaster of the local Fighters' Guild chapter. Gindaman heads up the local Mages' Guild. Herdonia Varian is the Captain of the local Legion forces."
The door which opens after solving the Test of Disorder appears to be closed again if you save, restart and load the game. I use Steam version of Morrowind; TR_Mainland + TR_Travels; MGSO + couple of minor mods (Apel rain replacer + Delayed Dark Brotherhood Attack). I understand that it may be the issue of mods incompatibility, but it's too unhandy for me to check it using only Tamriel Rebuilt. :D Here is the video for better issue illustration: