So after updating Tamriel rebuilt esm I start the game and in the game loading (not save loading) I get the notifications - missing necrom door - missing necrom key - unable to locate sigil amulet ayem , quam, shet, vehk, e oht in leveled item kha date amulets - native ebony gauntlet not found on athelyn savil
TR_m3_TT_AddamarysGrave (specifically its script, TR_m3_TT_AddamarysGrave_scp) currently requires the player to have a T_Com_Farm_Shovel_01 in their inventory. A user tried using a T_Com_FireplaceShovel_01 and a misc_de_muck_shovel_01 instead. It seems like those should do the trick just fine, even if they're not strictly for digging holes. I suggest we include the option to use those as well.
The Aren Eggmine is a cave interior constructed out of mold-rocks rather than proper int pieces, while not game breaking and the location is for now out of the way this is still an ugly annd obvious break from standards, which should be rectified.
Using a Tamriel_Data head on your player character and adding the "vampire sun damage" spell correctly replaces the head with the generic vampire head. Removing "vampire sun damage" then does not put the original head back, but removes the head body part entirely.
I've only tested this by consoling player->addspell "vampire sun damage" and player->removespell "vampire sun damage" but since the vampirism cure script does essentially that, it's fairly safe to assume using a T_D face, becoming a vampire and then curing yourself via the quest will take your face off.