More rooms for the Dreugh set. The rooms now have variants with 3 and 4 "doorways", as well as open variants for 2 doorways. Small rooms are included with corresponding variants in the style of the normal rooms, as well as floors and entrances.
Ruined meshes for Narsis District, where Redoran was pushed out of by the Hlaalu. These will help replace the tilted and doorless buildings currently used in its stead.
This asset page includes exterior only, severely collapsed buildings:
One watchtower (with broken top part as distinct asset)
Two huts
One or two of the medium sized buildings
Static settlement marker (Ex_Gnisis_roadmarker_01.nif) broken in two detached halves
Maria Afrana, the Temple Master, instructs the player to collect alms from willing faithful in Hlerynhul. The goal is 200 gold.
The rich and well off of the city (landowners and business owners, besides the brothers Rothalen and Garyne Selos) will be happy to provide charity to the Temple, with a sum of 20 gold if a business owner, and 50 if they’re richer. Normal townspeople should deny or outright be hostile to the topic of donating to the temple since they’re primarily Tribunal believers.
Questgiver: Corter (Redguard, Guardian) An experienced mercenary who prefers to follow the clients' orders without asking questions as long as they're getting paid. Somewhat similar to Lorbumol gro-Aglakh from vanilla, but interested in making profit and earning local reputation rather than assuming power.