Conversion of T_De_SetHla_I_Sewer_Room_01/tr_in_hla_sw_b_room_01.nif for use as a bloodsport arena. Remove the central platforms and include wooden stairs, perhaps with some posts to allow placement of a door (so rats can't escape the arena pit)
File contains scripts for use with Aylied secret walls
T_ScObj_AylBtn_SecWall_example: Script for use on the aylied stone button specifically as it contains both scripting to activate the secret doors and to run the button's animation.
Buttons require the int devs to make a new ID for each button and each button script. The scripts need to be changed per script to point to the ID of the secret door or doors that it controls.
A new double length plaza wall, both to be able to build those walls without any texture seams and as an easy way to shave off a couple refs
This also includes edits to two of the originals to make the textures tile right, split the collision meshes, remove some internal geometry on PlazaWedge_01, and to fix the f-ed up triangulation on the top blocks of the balusters