Rescued from old forum: http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=24961 Gnomey says: “ NCModels: Some flora and landscape textures for the aborted Nedothril Coast region. These will almost certainly be used elsewhere, though perhaps with some palette changes or something. Tell me if anything is missing; I might have overlooked it. “
Chlorine pools for the Deshaan.
A proposal for new Middle Thirr Region textures to replace the current AI_clover, AI_grass, and AI_grass_dirt textures currently in use in the region.
Collecting concepts for the salt formations and crystals.
Models available in Asset 1 & Asset 2
Collecting concept art for the Salt Washes in the Deshaan. Not ready for models yet. Very ready for models now.
Salt formations (rocks, effectively) for the Deshaan plains. Not including crystals. Salt Formations – Number of variants as shown. Probably relatiely simple models with a complex texture to provide complexity. Concepts to scale.See Deshaan ground textures asset for reference
Salt crystals for the Deshaan plains, for use either on exteriors or in cave interiors.
http://www.tamriel-rebuilt.org/forum/exterior-salt-crystals
8 Models
I need for someone to play around with these models in the CS and see what they can do with them, and what is needed.
I tried putting a glow map on them, and it was strange but nice strange maybe for in a cave (the bright crystals)
Gnomey
Spellstone (from this forum thread: http://www.tamriel-rebuilt.org/forum/container-spellstone)
3 different grouped meshes made by me, comes with an ingredient and custom light
I mainly made this as an alternative to the crystals for natural light in caves
Comments from old thread:
Ragox
Asylum
I like It will you be making other colours.as wel?