I accepted to help Nalenteris Brendu in his quest and found the Ogrim, so far so good. The creature was peaceful (wasn't attacking on sight) and I could not find a way to let Nalenteris attack it without hitting it first myself, as this would angry the Ogrim and start the fight.
below: done TR_m1_NPC_Outlaw Not getting the point. Looks like it's supposed to make outlaws NOT attack the player beyond certain factors (level, stats), but all that is made useless by the first few lines that set the NPC's fight to 100 regardless:
The two books "bk_BookOfLifeAndService "& "bk_BookOfRestAndEndings" are necromancy-themed easter eggs from Battlespire, but TR has used them rather-widely as a Temple faction book. Outside of Fyr's tower, Kagrenac's Library and the Secret Library in Vivec, they are used in a couple of tombs in vanilla, but I'm inclined to believe that Temple necromancy doesn't involve the Ideal Masters and Soul Cairn and so probably these placements should be considered erroneous.
"tr_misc_pan_01.nif" in TR_Data has an overly-large selection box due to a de-centered Root Collision Node. Since misc items are automatically ignored for collision I've just removed the node, which seems to fix the issue without messing with existing placements.