Critical

Teyn Ancestral Tomb

A small to medium sized ancestral tomb just south of Teyn.

Since the Ascadian Bluffs are a low-level area, the tomb shouldn't be nothing too fancy nor too complex to explore. In the lowest level of the tomb, possibly behind a hidden entrance, there should be an untouched chamber of some modest treasure which will also house an imprisoned vampire -- this is to accommodate the quest "Ilvaalmu Unbound" that already exists in the section file.

[ITO] Firewatch, Dustmoth Legion Garrison

Firewatch's Legion fort and primary Legion command post for Telvannis District. Somewhat smaller than the Navy fort across the harbor. Claim includes all three towers shown in the image.

Claim should fit the shell and include at minimum a significant barracks for troops befitting a District capital, kitchens and a dining area (underground if necessary), an armory, and a prison, and an R-furnished room for the commander with red-on-white legion banners. Use the dedicated pieces in the addon for the round tower.

Nerevar Bonewalker (placeholder) creature

The Nerevar bonewalker will play a major part of the finale of Foul Murder which I'm closing in now. So far there's apparently been no progress on the model. In the meantime we should at least add the creature itself to Tamriel_Data (I assume that's where it belongs) using a placeholder model. That way I can finish the quest and we can update the creature with the unique model when that's done.

Legion Set addons

A collection of legion pieces from PC that have been retextured to MW 

T_Imp_LegionMw_I_Ceiling_01 - detached ceiling for larger rooms or ruins

T_Imp_LegionMw_I_Column_01 - double heigh collumns for large making large rooms

T_Imp_LegionMw_I_Floor_01 - detached floor for use in larger rooms or ruins

T_Imp_LegionMw_I_Small_Stair01 - stairs that go the full floor down in a single segment, vital due to how starved for space the imp set can be

T_Imp_LegionMw_I_Small_Stair02 -variant of the above

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