Claim for a Nord ship design larger than the standard T_Nor tradeship, used for large whaling crews and polar expeditions which probe the hostile, ice-bound northern reaches of the Sea of Ghosts. One of these ships will also be the player stronghold for the Kingdom of Haafinheim faction, and wrecked versions can be dungeons in the far north.
Claim for Imperial Navy frigates, enormous triple-decked warships larger than the galleons. Only a handful of these were ever built, and most were either destroyed in Akavir or decommisioned as the modern Navy transitioned to reliance on cheaper, more easily replaceable cutter fleets.
In current TData, there's not big alcohol variety for areas lacking local alcohol, or where you should use something generic.
So this claim is for making com alcohols, all of which should look regionally neutral. That doesn't mean they need to be pure clones of vanilla bottles, though - creating new assets would be appreciated, as those assets could get quite a frequent use:
Generic Greeting 2 entry for NPCs with T_Local_Vampire local filtered to PC Vampire = 1. It's supposed to overlap the generic "I don't fear you, vampire" greeting which doesn't make sense for vampires to say.
Claim for the Redguard architecture set found in Elinhir and other settlements in its domain. This set should include a variety of large and small buildings of different shapes, as well as some upper class ones that use tiles instead of thatch on the roofs.
The Elinhir set shares some visual influences with Falkreath and north Colovian (Chorrol/Artemon) architecture, as well as with the Reach Rga rural set found in SHOTN (which will be used in rural parts of the Elinhir lands as well).
Riverfolk are taller than Bretons, with tanner skin and dark colored hair. They are fond of elaborate braids and golden ornamentation in their hair, and men often sport resplendent beards and moustaches. Riverfolk tattoos often feature abstract designs with many swooshes and curves, mirroring the waterways they call home.