23.10

Can't free Hapi in Vathras plantation

When trying to use the "go free" dialogue topic on Hapi, in Slaves' Shack Three of Vathras plantation, the following error message appears: Script T_ScNpc_Mw_Map4 Syntax Error Line 1. Could not find variable "slaveStatus". You can go through the "go free" dialogue repeatedly, without any change in relationship or ever actually freeing her.

Nirmeni Ieneth topic refers to bounty even if quest not started

The Nirmeni Ieneth topic has a choice option referring to the Indoril Bounties quest - even if the player has never encountered this quest. This choice option should be conditioned on the player having started that quest (TR_m3_B_Nirmeni Ieneth == 10)

This issue might also play for the other bounty target topics, but I have not confirmed that. We should check.

TR_m3-771_w_arbalest

TR_m3-771_w_arbalest is, seemingly, supposed to be a very powerful crossbow hidden in the OE curtain wall towers. However, beyond being just a tad *too* strong (being indisputably the strongest crossbow in the game right now), it's also ended up in the vendor chest of Old Ebonheart, The Perfect Quarrel. As it essentially outclasses the normal Daedric Long Bow, I suggest we

  1. remove it from the Perfect Quarrel
  2. tone it down a little bit.

Improper object use:TR_ex_5-19_pier

Found this in preview: TR_ex_5-19_pier is a static version of the Ravenrock pier, this should either be a dedicated asset (like the broader discussions of a static version of the ravenrock set) or should be replaced with a more standard asset

Two instances in cormar, one near cormar and a fourth is found in the Uld Vraech where it isnt even being used in an imperial settlment rather a Redoran outpost.

Urlis Rock Journal

Reported by Steve on discord.

Journal entry 20 for quest TR_m1_Bah_widow updates upon activating the skeleton at Urlis Rock even when the related quest has not been started. If the PC has not started the quest, there should be either a distinct journal entry with a different quest hook or no journal entry at all when activating the skeleton.

Also, the wording of the existing journal entry is a bit rough.

Unmarried cliff

On road between Dun Akafell and Akamora, the road running west to east over the hill seems to have a cliff intersect it in such a way that it's invisible to the player until they collide with it's edge. Doesn't marry up quite with the road.
 

My coords -->

> player->getpos x
235182.187500
> player->getpos y
-95119.351562
> player->getpos z
3860.780273

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