In the current Roryn's Bluff section file, two dialogue entries use Roth Roryn (without hyphen), as opposed to Roth-Roryn (with hyphen). Since the topic for the region itself is found under Roth-Roryn (hyphenated), I assume this is the correct spelling of the name.
The two lines are found under the topic cure for my disease, filtered to the NPC TR_m4_Wesencolm, and are as follows:
The following entry for the topic little advice in Menaan mentions "Roryn's Bluff" as the region in which Menaan is located. It should be "Roth-Roryn" instead, since that is the region's in-game name, and Roryn's Bluff is mostly used outside the game for dev purposes.
The full line, filtered for cell Menaan with a condition Random100 < 80:
In the quest The Missing Brother, upon returning to Rulvam Helseri to tell him that you found his brother's corpse, clicking [Lie] has the sequence repeat itself until you pick another response option. It's possible that this is intentional, and he's meant to insist that you tell him where you found his brother. This is easily interpereted as a glitch though. If it is intentional, I'd suggest adding a context clue of sorts. (Rulvam interupts you mid-sentence. -- "I don't believe you. Where did you find him?")
The Fast Travel boater at Seyda Neen (Sentius Veros) that is added by TR_Travels (Core, Preview, and Vvardenfell) is surrounded by 2 missing missing mesh exclamation points. It seems to be his face and torso that are missing. He can still be interacted with.
Mod Order (according to OpenMW): Morrowind.esm Tribunal.esm Bloodmoon.esm Tamriel_Data.esm TR_Mainland.esm TR_Mainland_2002_hotfix.esp TR_Preview.esp TR_Factions.esp TR_Travels_(Preview_and_Mainland).esp
T_De_SetNecrom_I_Doorjamb_01 Necrom, Tenandus' Rare Books 4224 3648 15808 "caspering doorframe from under" TR_m2_Uleni Tenandus00000000 Necrom, Tenandus' Rare Books 4197 4241 15554 "this woman has so many skill books for reading without buying, feels a bit like cheating with all the level ups." contain_corpse2000000002 Balvel Ancestral Tomb 662 -388 263 "no creatures in this tomb"
A few models found in TD_Addon in the modular Hlaalu exterior set have the same issue; the corner edging it appears like two different faces are overlapping causing texture glitches.
The interior cells for Llaram Farm (a manor and a slave shack), located near the mouth of the Pryai River in the Ascadian Bluffs, still have their WIP names (eg TR_AB_Llaram_Farm). Since those are the only interior cells to still have WIP names in the section file, I figured this was an oversight worthy of reporting. Let me know if that's not the case.
Currently, Unesa Sadrathi, the guar herder/stablewoman outside the main gates to Old Ebonheart, has the default my trade dialogue for the Herder NPC class. Since the class was originally intended to be used only in Ashlander tribes, the dialogue makes constant references to "the tribe" and the Ashlander way of life. This clashes with Unesa's actual place in Old Ebonheart society: a stablewoman in charge of taking care of merchants' and travellers" guars while their owners are in town.
I would suggest adding a custom reply for Unesa's my trade topic.
The door at the top of the stairs in Neel Gymont's house in Old Ebonheart is opening the wrong way: it opens towards the stairs, which makes it swing into the void above the topmost steps (see attached screenshot) A potential fix woud be to have the door open "inwards", towards the upstair floor. -- Interior cell ID : Old Ebonheart, Neel Gymont's Fine Art