23.10

Ando TG: attack on Bthuangthuv should begin later

In the final Ando TG quest, if you cast Recall to Bthuangthuv after finding the CT member in the monastery, the attack will begin immediately. After that, Shei will say that the Guild is doomed and I should look for jobs elsewhere. This sequence is somewhat annoying because the player is unaware of the attack, and the game forces you to accept the "bad" ending only because you appeared there too early. My suggestion is that the attack should begin only after you talk to Vals Varano, if you refuse to negotiate a truce with him.

Tel Gilan job: NPCs should have Alarm 0

If you break into the Tel Gilan vault during the TG quest, then steal something from there, three NPCs which enable near the exit will say theft-related voice lines without reporting a crime. To fix that, their Alarm should be set to 0 (if they're PositionCell-ed, run SetAlarm 0 afterwards), and their script will probably need adjusting so all three npcs will attack you if you hit any of them.

suggestion for culmination of 'Tainted Waters' quest

Gidain Verayn at the Docks Warehouse is behind 3 locked doors, a 50, then 30, then 60 lock door. For a quest that mostly temple followers will pick up, it seems odd to have the requirement to break in 3 different doors. I'm trying to play a duty bound, charitable and kind temple devout who has no knowledge of security or alteration, and so relies on scrolls (and I suppose, eventually enchanted items) to begrudgingly break locks when presented with no other option. He doens't break the law, the law is everything to him.

various small issues and bugs

Bthuangthuv has an issue with the exterior rotating doors. Not the main entrance but the hidden entrance - one of the doors turns inward ratehr than outward.

 

The directions to Massanud in the Roa-Dyr misc quest 'Drinking, Stealing, Ranting' is no longer accurate since the changes to the Aanthiriin exteriors - it describes goes under an arch and most rock arches have been deleted.

 

On the island directly south of Felms Ithul there are some temple domes floating above the soil.

 

accessing Fitz-Fitz after already being a TG member

After completing the OE questline I had to break into the hideout in Firewatch to meet Fitz-Fitz : the dialogue directed me to her but the publican did not offer me a key to enter the basement (actually I'm not sure he even acknowledged she was there). This seems odd when I was directed to her by Wry-eye Moraine 

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