Ancestral tomb at the edge of a swamp, could be partially flooded.
Originally a run of the mill, if moderate to almost large, tomb of a fairly successful Redoran-aligned family; later switched allegiance to Hlaalu and life went on. That is, until, a Daedric cult of Malacath laid siege to the tomb in order to get at the ash pit (or something in the ash pit) where the remains of an old Redoran warrior resides.
A group of tents outside of Ald Iuval's citadel. The T_De_Set_I_Tent_01 shell is very small, and allows for little aside from a hammock or bedroll and a few possessions. The inhabitants would usually eat outside, though a small cauldron could just about be squeezed in in a pinch. Use de_ex furniture.
This is a place (using the T_De_Set_I_Tent_02 shell) where locals gather to exchange what goods they have with each other; mostly stuff that wouldn't interest the player. Any furniture should be de_ex.
This is the temple of Ald Iuval, which continues to be active despite the Redoran city receding around it to the modern citadel off to the east. It has some characteristics of a monastery as a result, needing to be relatively self-sufficient, and trading goods with the various stragglers living in nearby tents and ruined huts. This should follow the mold of the larger temple interiors like Balmora's. Use de_m furniture.
Desaturated TV grass, grass moss, and the grass statics, and added a bit of highlights to make it blend better with both TV and Shipal Shin, and retextured the correct UV rocks for TV.
The quest surrounds accessing a boss at the bottom of Vandirelyon which is home to a group of fire cultists. Names and or items are open to suggestions. I am building the quest myself. I am making the asset thread to confirm that this quest is reasonable and lore friendly.