A native style Dunmer armor made from ebony, chitin and netchleather, decorated with polished jewels of some kind. Since it's a mixtre of heavy and light materials, it was suggested that this could be a medium armor. Regardless if it's heavy or medium, Dunmer smithing would probably differ quite a bit from Imperial smithing and should therfore have differen weight, protection and enchantment values from the vanilla ebony armor.
This adds a check to Feril's script that makes him immune to Command Humanoid spells, with the excuse being that he is enchanted by the sights of Roa Dyr already. If you actually were able to command him, as you can right now, you will move him away from his spot, causing a long distance teleportation for the push off the bridge. I also gave him a unique greeting to explain this and solve a minor plot hole: where was he before? (Dondril)
Requires and needs to be merged into the Indoril-Thirr section file.
This is a fix for Roa Dyr Statemens Hall. When reviewed, TR_Data_Addon was not loaded by mistake so the reviewed interior removed some items. This esp reintroduces them back into the interior. I did do a quick review to make sure they are not floating or bleeding and added some blacksquares to help hide some objects on the local map in-game.
Putting in a request for a one sided version of in_MH_wall_01
While most Indoril work has been finished for now, having these will be very useful come Almalexia and the subsequent work retooling house Indoril. If this can get done before the next release may also be handy for Roa Dyr, but that is unlikely.