The MH flower variants had very wacky material and alpha settings. I've corrected these to correspond to their vanilla counterparts. The glowing effect that became prevalent under certain conditions is now gone. They were mistakes and not intentional. The alpha settings have been set to match those from the vanilla counterparts in the Morrowind Optimization Patch. No more blocky black edges on your glowing flowers! Just smooth flowers of the non-glowing persuasion!
idea for archaeology guild in OE basement: (misc quest, appears level >20) a soulgem in a chest whispers to you through the wall, a strange being was trapped in the gem by a warrior many years ago and it wants revenge. It can sense you're strong enough to take him on (the level >20 part) so called out to you.
An asset request for Thirr Valley Ground textures. While we have some good, orange ones in the Aanthirin Ground textures, these are not enough.
The ground should turn more orangeish as the region progresses further south. Shipal-Shin, at the south side will very much look like a redder grand canyon. Of particular note is that they should look so that the vanilla Hlaalu architecture looks "at home" in this region and blend in with the ground and rocks.