Closed (Merged)

Additional cave pieces by Asylum

Three new cave meshes by asylum that can be easily be re-textured for use with the other sets (currently only bone cave)

cave01b - new room, will need to be scaled down by half for the standard

in_bonecave2_06b - a elevated curved hall, needs a small variant

in_bonecave3_01 - a threeway hall piece, needs a small variant

Not set as objects in the CS

Indoril Bounties

This esp is essentially an expansion on the 2 Aimrah bounties added in the TR_LakeAndaramNorth section file. It adds 4 new bounties to the hetmen around Roa Dyr, bringing the total to 6. Specifically the hetmen of Aimrah, Felms Ithul, Dondril, and Vhul. As such, this esp REQUIRES TR_Mainland, TR_IndorilThirr, and TR_LakeAndaramNorth to work properly. 

Details of the bounties below.

Dwemer Lift

It is an asset that I use for Dwemer lift to take us upper floor in observatory (post with esp https://www.tamriel-rebuilt.org/comment/13663#comment-13663)

A platform has got changed xyz position to rotate in its middle.

Cranes have got filled their back with texture. One is in its original position, second is rotated to be straight and rotate in its beggining.

It is my first journey with nif files and modeling, so maybe texture of cranes or something else should be corrected.

Misc Skeletal Hand

Skeletal Hand that can be picked up and added to the Player's inventory. This is an icon and a esp that adds it to the CS/game. No model is included as there is one in T_Data already that was used in the esp and to make the icon. This was a request for one of the Khalaan quests.

Staff of Saint Roris

Dunmeri Artifact. Concept is by Leyawynn, just uploading the concept art and the ingame shrine that represents Roris that shows the staff on the left. 

just so I don't forget about it. Will make this whenever. Probably not anytime soon.

Upload of Blend Mesh, made by Dazarlin.

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