Architecture for Sotha Sil city, located deep within the Arnesian Jungle, a deteriorating husk of gears, pipes and wires. Some parts of the city are upkept by Sotha Sils dedicated followers.
Should match Tribunals Sotha Sil in style and textures.
Requesting a new static asset for barrels that simulate wine aging. Since we're moving into OW we're going to see more wineries producing Shein and Greef made out of comberries. We definitely need barrels to simulate this. Up until this point the Savrethi distillery in DoD has used cobbled together barrels, that are unique to that winery. With Narusa Winery upcoming, and perhaps more smaller wineries, we definitely need a new asset here.
Hedonites, servants of Sanguine. Created with an insatiable need for entertainmnet and joy, they will try to slowly escalate any festivity they are summoned to.
Another set of spider enemies for the Mephalan Vales -- the Tusked Tarantula.
Unrelenting and agressive. These two words are enough to paint a clear picture of the tusked tarantula. These creatures, often described by foreign travelers as "unholy hatechild of tarantula and boar", are as much revered by the locals as it is feared by them.
Armor spun from Mephalan Vales spidersilk and other components specifically for fighting the hostile spiders of the Mephalan Vales and the parasitic Madcane fungus.
Concept and art by be-a-stranger:
The Indoril Valeguards wear an armor made of various spider carpaces over resilient cloth made from loomspider wool. Their arsenal is tailored to counter the threats of the hostile woods in the Mephalan Vales.