Requires Work

Fig Bush

Figs are known from Bethesda's TESIII era lore to be in Morrowind. We intend for the trees to be in Indoril lands, particularly in the Orethan Heartlands, lining the rivers and canalways, but also in Sundered Scar.

Province Cyrodiil adds Fig containers and ingredients; however, they do not work in the TES III artstyle, as they are too high quality and photorealistic. We would also like these to be medium-height bushes, instead of trees, for flora height variety in the Orethan.

Pomegranate Tree and Ingredient

From 36 Lessons of Vivec, there are pomegranates grown in Morrowind. These will feature exclusively in Indoril lands, line the canals and tributaries of the Orethan river.

Make similar to the comberry bush (asset technical-wise). But also make sure the trees fit in with existing trees from Tribunal's Mournhold.

For bonus points, include a bonsai variant to be placed in Indoril Gardens.

(A pomegranate ingredient already exists, courtesy of OAAB. The trees from OAAB are, however, meant for Vvardenfell and too bleak for our purposes in the lush Orethan.)

 

Painting Replacement

Given that a lot of people are unhappy with the current paintings and how they fit (or don't fit) the game's art style or are distracting due to using famous real-world paintings, this asset is for replacing them. Given how many paintings there are, this will probably need to be a collaborative endeavour, with plenty of communication between TR and PT. This description will need some expansion, but making a start:

Imperial, dunmer and ashlander carpets

Link to the zip: https://drive.google.com/file/d/1zl5PzQ3ao3okAd27tNEUSMqwvmXR3Qoo/view?u...

There's a showcase cell named TR_carpets

Various rugs, there's a different pack for:

-    Imperials
-    Great House Hlaalu
-    Great House Redoran
-    Great House Telvanni
-    Sixth House
-    Tribunal Temple
-    Mournhold
-    Ahemmusa tribe
-    Erabenimsun tribe
-    Zainab tribe
-    Urshilaku tribe

 

Imperial Navy Sloop

A single-decked multipurpose vessel of the Imperial Navy, slower but tougher and a bit larger than the cutter ships. Could also be used by the East Empire Company.

Should have a trapdoor-accessible single-deck hold and a separate cabin int piece.

Concept art by Gnomey

Imperial Navy Barge

A cargo vessel for the Imperial Navy. Could also be used by other seagoing Imperial factions handling cargo like the Census & Excise Office (Coast Guard) or East Empire Company.

Should have only a small cabin int piece, comparable in size to the vanilla Dunmer ship cabins. The rest of the vessel should be open-decked.

Concept art by Gnomey

Request: Ornada models rework

After reviewing old creatures inc data, Ornada is one of needing rework. There are numerous problems with both tr_ornada_vo.nif and tr_ornada_clutch_vo.nif, and my main gripe is they are mostly cobbled from vanilla assets (legs taken from molecrab helmet, abdomen is watchman helmet, etc). Having both queen with eggs glued to abdomen and mounds with eggs has a little to no sense too (I would personally deprecate queen model, but that should be discussed).

Book: Daedric Language Guide

As Morrowind has daedric letters everywhere, and TR is adding more of that in the form of grafitti which doesn't have subtitles. It might be a good idea to have a book players can find in the world to keep in their back pocket when exploring and to refer to when trying to understand what something says in Daedric. This would be more immersive rather than googling translations, someone can translate in game themselves. Skill Book: Conjuraion: Value 150. 

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