Bugfix

Fixed IDs for PI flora Driftpuff

IDs for PI asset Drift Puff were not in line with the rest of padomaic assets, changed to fix.

Changed from to T_Cnq_Flora_DriftPuf_xx to T_Pi_FloraCQ_DftPuff_xx

Created new IDs and depreciated old ones. These objects were not in use so it should be safe for the merger to delete the old IDs.

 

ID of the leveled items for the flowers was also wrong: Created T_Pi_Random_FlorDriftPuff.

The old leveled item can be deleted when fix is merged: T_Cnq_Random_FlorDriftPuff

 

 

Hlan Oek interiors guard replacement

Replaces old Hlaalu Guard models with m7 river guard models in Hlan Oek interiors. Mix of wandering and static depending on location. All previous guards were static

Also replaces the armour set of TR_m7_Felrar Berathi and TR_m7_q_mt_felrar_gd_2 and _1 to river guard armours.

Also replaced Riverguard in Smithy to a static model otherwise it was too easy to steal half the shop.

Typo Fixes Threetooth

TR_M4_HH_Ulvo1

Tiny Grammar fix that crept in via review:

Original line: It's docked somewhere in Almas Thirr. Follow the road south until reach the town, then ask around to find the ship.

New line: It's docked somewhere in Almas Thirr. Follow the road south until you reach the town, then ask around to find the ship.

Baluath Darron Marceau

Fix: Several NPCs wrongly have the class "Champion"

Gave them all different classes and unticked Auto-calc first on those that had them, so it doesn't screw up their skills. In almost all cases I picked Warrior, with the exception of

  • TR_m2_Edwina Luciane (Knight)
  • TR_m4_Duluk gro-Mashnar (Barbarian)

This is only the NPCs right now in Mainland. If anyone in the section files wrongly has that class, it will need to be fixed there.

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