21.01

Inconsistent reward for "What Happened in Emmurubalpitu" quest

If you bring Llorissa Faali to the shrine and let her confess, ghosts will disappear and Aizur-Suur will reward you with Antumbral Shield (worth 17000) "For dealing with ghosts". When she will ask you to kill Llorissa Faali (with no additional reward).

However, If you bring Llorissa Faali to the shrine and kill her immidiatly, ghosts will also disappear and Aizur-Suur  will thank you for that, but will give you no reward at all.

Missing reward in "No Good Deed" quest

During the "No Good Deed" quest Jar'Jo-Zhid told me that he will make sure that I will be rewarded for not blowing his cover:

When asked about the transaction record, Jar'Jo-Zhid, realizing I was a member of House Hlaalu, asked me not to tell Davor he was a spy in disguise. He will ensure I am rewarded if I do this.

But nothing happened since when.

Mummy Heart & Ghoul Heart Alchemy Ingredients

Hi. This is my first bug report so let me know if I'm not doing something right.

The alchemical ingredients "mummy heart" and "ghoul heart" are two separate ingridients with 2 separate sets of effects.
But when you add them both to your inventory, the mummy heart turns into another ghoul heart.

I think these are the file names but I'm not sure:
mummyheart 
ghoul_heart

Thanks!
NSH
 

Issue with "Face Stealer" quest

While slaying the faceless man claiming to be Vaden Baro is more than reasonable decision in the quest context, doing so will fail the quest and ruin the whole later questline. 

 
Basically, the only proper way to complete the quest is to believe horrific faceless thing you were specifically told not to believe. And only in doing so you can learn that he is telling the truth. 
 
On top of that, if you kill Vaden Baro quest is not marked as failed and stays open forever.

Also, quest title is a huge spoiler

 

Typo with Navil Drolor, OE NPC involved in an EEC quest

Simple typo in a conversation with an Old Ebonheart NPC named Navil Drolnor. Ori output is as follows:

Report time: 2021.05.15 01:39:57 UTC
Content file: TR_Mainland.esm
RefNum: 11086
RefID: tr_m3_navil_drolnor
Memory address: 0000021591821060
Cell: Old Ebonheart
Grid: 7 -19
Coordinates: 59469.9 -147661 31.7947
Model: meshes/xbase_anim.nif
(DIR: G:/Games/Morrowind/Data Files)
Script: TR_m3_oe_eecq1_scr

Possibe lore inconsistency in the "Silent Night" quest

In the "Silent Night" quest in Almas Thirr potion seller asks you to bring her a silence potion. Problem is that she specifies that she doesn't need a silence potion which "makes your spells fail", but a silence potion which "makes your mouth go quiet", when it is established in the lore that muteness caused by a silence effect is exact reason why mages cannot cast their spells.

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