On new characters sections of the new western side of the map havent been displaying correctly on my map. Immediately after a new character's creation seemingly random parts of the map are just empty and it doesnt matter whether I travel over it or fill map. Fill map or crossing over the empty sections only makes the golden boxes of major locations display but still over a blue emptiness. What part of the map that is missing changes with each new character I create, however everything in these sections seems to render without any issues and work fine besides the empty map.
The NPC Garo Varsel in Tel Gilan will pretend to be in town to see the sights and ask you to track down his friend Temus Lorthus, who upon being found will inform you that Garo is actually an assassin sent to kill him. However Garo will, from the start, openly tell the player that he is an assassin if they select the dialogue option about his trade. This dialogue should probably be changed so that he lies about his profession instead.
One of the underwater rooms of the grotto containing a locked chest and two clams cannot be entered due to the opening being too small for the player to swim into.
One problem that I came across while playing through the FW MG questline is how nondescript some of the journal entries are, espeically concerning the locations of quest objectives. If I recall correctly, the NPCs whose dialogue gives these entries won't even specify the associated locations again. Where is Urak? Where is Endar? How would anyone find out in-game if they forgot?
An amusing case is pictured: Cornelius refers to himself as having a code since he is part of the Thieves Guild when asked about the Dusters, but claims to have never heard of the Guild when asked about it.