Bugfix

Addon fixes (dec 14th)

Fixed a bad icon for common de robe 04 (bug was posted in the bugtracker)

Buff to robe of Saint Meris enchantment

Removed reflection map from silver and gold bars (for Vanilla Data only. HD Data will still have reflection maps)

Better AI land bridge texture

Asset fixes + Ebony weapon stats change

TR Daedric Helms are now a good size (Molag Bal mask was too narrow, Sheo mask sat too low, and Dagon mask was a little bit too big)

Ebony Battle Axe and Warhammer have been given a stat boost, putting them in between orcish and daedric (but more towards daedric) unlike before where they were inferior to orcish

Some icons for ingredients were incorrect and did not reflect the updated models+textures

Over a hundred icons were not compressed, sitting at 4kb as oppossed to1.5kb. This also prevented thumbnails for these icons

TR_Data_Edits

- Made enchantment more powerful for the Ebony Blade (Suggested by Mort)
- Made enchantement resist weapon 50% (instead of resist fire 100%) for Scales of Nafaalilargus (Suggested by Dillon)
- Changed the Daedric Halberd shaft the silver war axe shaft texture to match the Daedric Spear and Long Spear
- Changed the enchantent Daedric Face of Humiliation (Face of Molag Bal) the newer more concept accurate model
- Changed Hammer of Gahren to a repair hammer (Something I think suits it better, and also more misc item Artifacts)

tr_in_t_s_room_Entry fix

Both 01 and 02 had this error. Fixed the seam in the floor. Still not very well made. Edges that where caspering are not connected... They are still nog, because I didn't wanted to uv-map, but they are aligned correctly now (z-axis 0 instead of -0,104). Vertex paint is not that great, but that is vanilla style and there is still a small caspering on the side (Picture), but that is vanilla style aswell..
 

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