TR Daedric Helms are now a good size (Molag Bal mask was too narrow, Sheo mask sat too low, and Dagon mask was a little bit too big)
Ebony Battle Axe and Warhammer have been given a stat boost, putting them in between orcish and daedric (but more towards daedric) unlike before where they were inferior to orcish
Some icons for ingredients were incorrect and did not reflect the updated models+textures
Over a hundred icons were not compressed, sitting at 4kb as oppossed to1.5kb. This also prevented thumbnails for these icons
- Increased enchantment for White robe of Saint Meris - Rename Cutlass Archon to Cutlass of Archon - Deprecate the glass shortsword unique, and made a new ID that is not unique - Renamed Nordic Warhhammer UNI to Hammer of Olfor
- Made enchantment more powerful for the Ebony Blade (Suggested by Mort) - Made enchantement resist weapon 50% (instead of resist fire 100%) for Scales of Nafaalilargus (Suggested by Dillon) - Changed the Daedric Halberd shaft the silver war axe shaft texture to match the Daedric Spear and Long Spear - Changed the enchantent Daedric Face of Humiliation (Face of Molag Bal) the newer more concept accurate model - Changed Hammer of Gahren to a repair hammer (Something I think suits it better, and also more misc item Artifacts)
Both 01 and 02 had this error. Fixed the seam in the floor. Still not very well made. Edges that where caspering are not connected... They are still nog, because I didn't wanted to uv-map, but they are aligned correctly now (z-axis 0 instead of -0,104). Vertex paint is not that great, but that is vanilla style and there is still a small caspering on the side (Picture), but that is vanilla style aswell..