Bugfix

Missing scripts for banners

There are some banners in T_Data that don't use the OutsideBanner script that all vanilla and most TR banners use. The script doesn't work so it isn't a big deal. But there are mods that finish the script and make it functional. This helps with immersion as the banners will then making sounds when moving in the wind. I felt the need to makes this for 2 reasons, 1) to be consitent with the other banners in Data+Vanilla, and 2) for people that use mods that fix the script, they won't have an issue where some banners make sound, and others do not.

Indoril Guard Rework

This changes the generic Indoril guards into irregulars wearing the Chev-Aram armour. They are fairly high level for gameplay reasons (20), but otherwise have low-level gear and the lowest rank in the House Indoril faction. Higher level retainers, especially those wearing bonemold, will generally be unique. To help provide the proper irregular look a few levelled lists have been added as well.

Cutthroat Bureaucracy Command Humanoid Fix

This adds a check to Feril's script that makes him immune to Command Humanoid spells, with the excuse being that he is enchanted by the sights of Roa Dyr already. If you actually were able to command him, as you can right now, you will move him away from his spot, causing a long distance teleportation for the push off the bridge. I also gave him a unique greeting to explain this and solve a minor plot hole: where was he before? (Dondril)

Requires and needs to be merged into the Indoril-Thirr section file.

Roa Dyr Statemens Hall Fix

This is a fix for Roa Dyr Statemens Hall. When reviewed, TR_Data_Addon was not loaded by mistake so the reviewed interior removed some items. This esp reintroduces them back into the interior. I did do a quick review to make sure they are not floating or bleeding and added some blacksquares to help hide some objects on the local map in-game.

Please merge into Indoril Thirr Release file

Sword Mesh Fixes

Usually before I put up an asset for review, I play test it to make sure it looks good in-game, then when that item is merged all is well. But, there are a few I found after the latest data addon that I may have not full tested or overlooked something. There are 3 swords in Data that have an issue that I have now fixed in this asset upload here. The swords in question are:

-Chillrend
-Neb-Crescen
-Sword Not Held

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