Diseased Nix-hounds added by the mod move very slowly, their speed is usually set at 12 I think but one I checked had a speed of 0. Similar issue with butterflies, they look like they're moving in slow motion.
Hello, i have a normal GOTY CD Version of Morrowind installed, i wanted to try the tamriel rebuilt mod, but when i launch the game, it give me this following error "Matching IDs: T_Com_Farm_Sledgehammer_01 Tamriel_Data.esm: type Misc Item Tamriel_Data.esm: type Weapon"
what can i do to repair it ? i have not understand the other topic that talk about the same issue.
When confronting the hostage-taker in this quest, I chose to cast a Calm Humanoid spell on the NPC. My response choices to the ensuing dialog were something like "You must forfeit your purloined goods and go to jail", which makes no sense, since the NPC was guilty of hostage-taking, not theft. Some cleanup would be helpful here.
The whole dungeon has no enemies or NPCs, but looks like there should be some. It has loot and two sections so it feels cheap to pick it all up for free with no danger.
The Fast Travel boater at Seyda Neen (Sentius Veros) that is added by TR_Travels (Core, Preview, and Vvardenfell) is surrounded by 2 missing missing mesh exclamation points. It seems to be his face and torso that are missing. He can still be interacted with.
Mod Order (according to OpenMW): Morrowind.esm Tribunal.esm Bloodmoon.esm Tamriel_Data.esm TR_Mainland.esm TR_Mainland_2002_hotfix.esp TR_Preview.esp TR_Factions.esp TR_Travels_(Preview_and_Mainland).esp
While in certain new interiors there is a light_dae_brazier_320. You can open your inventory and click on it as if picking up an item. Doing so will delete the light and also make your character shine as if you were the light. I cant find anything in my inventory and the lighting effect on your character never seems to go away. It does not display as any "Light" spell effect. One of these braziers can be found in Emmurbalpitu, Aisle of Dawn as an example, but its not the place where i picked up 4 of these lights (some cave west of Indal-ruhn i forgot the name).
There are some spots in Roa Dyr that are so narrow that the Indoril guards get stuck there for a long time. I thought at first that they were purposefully blocking my way. One of these places is in Warriors' Hall with a bookcase in a doorway. See screenshot and coordinates.
In the quest "Intrigue in Port Telvannis", Inera Ilneram has a broken dialogue topic. When I click on "revenge" in conversation with her--at all stages of the quest--she says "This pains me to ask you, Sorian, but I am used to the pain. I need your help. I can go no further in my condition, and I am no warrior. but these enslavers I have tracked down must die. Will you help me?"
Hi, I noticed a strange bug in the Kemel-ze - chuntench cell. When I first enter the cell and I am standing on the bridge near the entrance, if I look at the cave ceiling, its brightness seems to change quite dramatically, depending on the view angle. I am using OpenMW, so I don't know if it happens with the original engine. The issue is aesthetic and doesn't affect gameplay, but I found it noticeable.