(re: mainland & vvardenfell faction unification)
What do you think of a partial, third-party patch for TR’s Mages, Fighters and perhaps Thieves guilds?
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This thread is there to give people who could not take part in our last online meeting a place to provide feedback on what has been discussed in it, before any decisions are finalized. Any feedback here will be reviewed at the start of next week’s meeting, after which this thread will be archived and replaced with a new thread for that meeting.
I’ve run into a problem involving wrye mash, and potentially the TR patcher. Whenever I attempt to use the wrye mash updater window, I get an error message reading:
Traceback (most recent call last):
File "masher.pyo", line 6280, in Execute
File "masher.pyo", line 616, in __init__
File "masher.pyo", line 6216, in getItemList
File "mosh.pyo", line 3202, in getObjectMaps
File "mosh.pyo", line 3213, in loadObjectMaps
EOFError
I’ve had this exterior showcase banging around my Data folder for over a year now so I decided to tidy it up and post it. My last showcase thread was on the old forum so I assume its fine to make another one here. This showcase uses the “Showcase Exterior.esp” plugin (i can’t include it here because it exceeds 2mbs) and the cells that I filled in are both called ‘FILL ME IN’ in the CS. I didn’t pathgrid it, wasn’t sure if I was suppose to and also don’t really know that tool well. I’m sure there are things that need to be fixed up but I think its pretty much there already.
Right now, I am brewing up a overarching plot for Roth Roryn as that will help come up with House Redoran, House Hlaalu, and Imperial Legion quests to implement in the area.
What I propose is to focus on the “heresies” of old and new, as the region would be more than likely the first place the Old Velothi settled. And because of the backwater-ness of the province, a more isolated heresy of Dunmer religion has survived as the Indoril did not do much there while they were in control, with other Great Houses that controlled it also did not pay much heed to it.
Good day!
In the game some locations on the map appear to be cut short (locations are not fulled shown on the map). All the archives are properly registered but I cannot see files with map, may be bacause of this, maps in the game are cut short? What I need to do to fix this problem (if this is not a feature, but a problem:) )?. File celltop.bat I’ve also tried!
Thanks!
Hi,
The problem is anytime I launch it, it says it cannot find the Translation.txt and to place it in the DIR and rerun. Except it is in the directory. Do I need to run a specific version of Java (think i am on 8u11 or 8u12) or place this file in a different location? TR Patcher runs but just shows the warning everytime. Not sure what I am doing wrong.
Thanks!
This thread is there to give people who could not take part in our last online meeting a place to provide feedback on what has been discussed in it, before any decisions are finalized. Any feedback here will be reviewed at the start of next week’s meeting, after which this thread will be archived and replaced with a new thread for that meeting.
I’ve been having trouble downloading files from the old forums. Others seem to have been having issues with it as well. Do we have anyone here who still knows how to troubleshoot the old website? It’s rather important that we don’t lose every file our project has ever posted there since forever ago.
In the longterm, we should look into finding some way to archive the old forum in stable format. Do we know of any tools that can back up an entire website automatically?
EDIT: Huh. It seems I can’t download any file on the current website either.
You can now support the guys that are working the incredible Multiplayer implementation for OpenMW on Patreon. The contributions will primarily be used to maintain a master server list, a website, a test server and to make hardware upgrades.
Just recently on the 29th of October they’ve released their new version 0.3.0 (release 005) which already features quite a bit of world synchronization between the players:
Hi,
I am getting this error when starting the game.
New game-steam goty. Fresh install. Also this is the latest downloads and tr_data.bsa. I believe everything is registered correctly. Has anyone else had this?
This thread is there to give people who could not take part in our last online meeting a place to provide feedback on what has been discussed in it, before any decisions are finalized. Any feedback here will be reviewed at the start of next week’s meeting, after which this thread will be archived and replaced with a new thread for that meeting.
http://tamriel-rebuilt.org/content/2016-11-13-meeting-summary
Meeting 1: Conceptualization
This was spawned out of the Roth Roryn meeting on November 13th, 2016.
We reviewed the implementation of interiors and exteriors in the Roth Roryn region, and found a well fleshed-out Ordinator training ground interior that was ill-suited to its remote Roth Roryn location. We have since decided that the exterior Temple structure will be re-matched with an Aralor shrine/monastery interior of some sort, but that leaves the Ordinator interior to be recycled.
I came up with an idea- Purple lantern objects. They would be like those nice blue box lanterns (light_de_lantern_10_177_static) found in the Balmora mage’s guild but purple. (one asset static and one asset player manipulatable)
There could also be a purple lantern merchant in a more upper class/wealthy area.
If I knew how to use blender, i would have made this myself. But if nobody wants to make it, i would be happy to figure out how.
Hi,
So I was browsing the old forum, and I came upone my old photobucket account. I would like to share the pictures here and see if my old models are implimented (I know a great deal of them are) but there might be somethings lost which could prove usefull.
Hi,
after long time of lurking I’ve finally decided to register and try to join TR.
So, there’s my interior showcase (basically, it was used as showcase for Project Tamriel – I’ve fixed some stuff; I hope you don’t mind reusing this file).
It’s using full vanilla assets, so, I’m not sure why I loaded Tamriel_Data.esm but I decided to leave it here.
Next week marks my original estimated Version 1 CoT release date, so I feel it is time to present an update. First the bad news: there will be no Version 1 anytime soon. As I anticipated, the new TR version with the data restructuring broke some stuff in my mod. The little kids weren’t affected at all, since they exclusively use CoM assets. The damage to my mod is with the teenage characters, many of whom use TR clothing. So far from what I can see during damage control testing, some of my teens are naked (CoM body version of naked with permanent underwear of course,) or worse some don
This thread is there to give people who could not take part in our last online meeting a place to provide feedback on what has been discussed in it, before any decisions are finalized. Any feedback here will be reviewed at the start of next week’s meeting, after which this thread will be archived and replaced with a new thread for that meeting.
Try to guess what this is
hello, these are some drawings from a personal c0da, so they’re related to Morrowind in that way, and perhaps they would have some use in some TR concept. I’m in the process of thinking on some concepts for TR. My interest is in abstract religious/lore type things.
Depite switching to a half-a-year release with TR1609, there has been the option of creating a bugfix release due to the hefty background changes with TR1609. Moving to Tamriel_Data as well as the region and city name changes have been pretty hefty logistical problems, and it looks like we dun goofed a couple of times.
A guy from youtube says:
(notes on how to move back many dialogue entries at once after they’ve fallen to the bottom of the ocean by some glitch or other)
As I'm sure some of you are aware, Drakehold sits in the Sacred Lands region, no longer with a reason to exist. Originally, there was a book associated with the events of Drakehold. However, the team decided that the backstory behind it was stupid. Arguably, it was but what it did was add potential for a possible quest. Those of you that have read the book about Drakehold should know what I mean.
As the guy who tries to keep Graphic Herbalism (link is external) updated for TR (and now Tamriel_Data), I’m running into issues and I hit my limited NIFScope modeling abilities.