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Hey everyone, pretty new around here.
Quick question. I’ve followed the installation steps needed to get this mod working. However when I get to the section where I need to make sure the data files are checked in the launcher. I’m unable to check these boxes. I’ve tried a number of fixes, running compatibility mode, admin, reinstalling files, etc.
Nothing has worked so far. Any suggestions? FYI, I am using the MGSO mod pack.
First, let me compliment everyone involved with this wonderful project. Your work is greatly appreciated by we connoisseurs of real game freedom and immersion! There may not comparitively many of us, but we know greatness when we see it.
I have upgraded, successfully to Tamirel Rebuilt 12.16. I must say that it is gorgeous.
Hi!
I just upgraded TR to latest version and after loading my save I found that most NPCs are dubbled (there are two of each trying to stand on the same spot). Any idea how to solve this?
Thank you.
I swear I posted this before, what whatever. What did the project do in 2016? Post below or add comments to the google doc.
https://docs.google.com/document/d/1oO7aCSkXBWNRQYgkPkxVn_IcnQneChtprd1zE1eHE-M/edit?usp=sharing
I think it would be a good idea to package additional loading screens in Tamriel_Data (or a seperate download) featuring fauna from TR, P:C, or S:HotN.
Hello, everyone! I’m InfallibleDres!
I’ve put together a showcase that I hope will eventually be worthy of at least allowing me to create interiors. I’ve labeled it “Balmora, Sathryn Adrethi’s House” in-game but it doesn’t actually have an exterior, though I hope someday to progress to making exteriors and doing questing/lore. I know it’s not for a ways off still, but I really like the idea of working on Dres stuff and figured this was a good time to try and get my foot in the door.
I have a save that i started useing Tamriel Rebuilt on version 16.03 and then upgraded to 16.09, but all of the region names stayed the same, and Aanthirin shows up as “Inner Sea”.
In one post worsas said: “You need to clear TRs region entries from your savegame so the game refreshes their names and values. After patching a savegame the old region entries are just given the ids of their newer counterparts but none of their values are changed”.
How would I do this?
In Almas Thirr, Nelos Llothri’s House there are a few books one would not expect to find in a holy city such as Almas Thirr. Varieties of Thought volumes 1-3 and A Breif History of the Empire volumes 1-4. It would probably be best if these books were removed or replaced.
Also so I'll keep this thread for general nitpicking as I'm playing through TR on OpenMW currently and I always have something I think is worth changing.
These are notes on “faction reputation” (required for advancement) gains for Mainland faction quests in TR_Mainland.esm release 1609.
Format is:
_ topicname
[ModFacRep value] [Journal ID] [Corresponding quest state if available]
(any alternate states)
_ topicname
(etc.)
Don’t know if this is because of TR and am not seeing a way to search these forums.
Nireli Farys in Tel Branora, no longer has a Sadrith Mora destination on her ship list, but I do see you guys have two destinations to the mainland. Did it overwrite her Sadrith Mora? Is there another way? Because I have been jumping around to the other destinations and cannot find a way to get there.
Roth-Roryn Claims: First Wave
RyanS posted a link to the first wave of designed RR interiors. They were agreed to be put into the first batch.
A first wave of quest claims is prepared by Kevaar and can be moved on from the design stage as well.
Since I occasionally produce concepts for other locales, here’s a spot we can drop and discuss concepts and ideas for the visuals of Narsis District.
Shipal Shin
Othreleth Woods
Thirr Valley
(I wrote this in the Intro topic, but figured it was long enough and covered a wide enough range of subjects to warrant its own topic. If not just let me know)
Hello everyone, TR1612 is about ready to be released. One lesson I’ve learned from 1609 is that a call for testing can never be public enough, it’s just too easily ignored.
The file is » here «
It’s impossible for TR to fix all the bugs on time (our bugtracker surely attests to that), but if there are any game-breaking ones like the asset mismatches 1609 had, please post them here.
Also, feel free to paste a link to this topic wherever you are.
“
Hello my alltime favourite modding community!, I have a small question to ask to anyone who is reading and has knowlage of this
I have downloaded and installed Morrowind Overhaul,Morrowind Rebirth and Tamriel rebuild sucessfully.
But now i want to ask if these mods are compatible with GIANTS ULTIMATE MOD. I would love to install this mod due to the enhanced difficulty it brings to challenge myself.
If you got experience with this mod. I would love to hear it!
Nigel
“
Answers?
“Hello! Apologies if you've already received this question, but have you considered or are you planning to integrate house Sotha into tamriel rebuilt?”
“Hi! Weird question but, is it possible to get my hands on Necrom Indoril Armor? i want it in my game but i don't want TR itself “
Answers, people?
This thread is there to give people who could not take part in our last online meeting a place to provide feedback on what has been discussed in it, before any decisions are finalized. Any feedback here will be reviewed at the start of next week’s meeting, after which this thread will be archived and replaced with a new thread for that meeting.
How many of each type of interior are needed?
Dungeons:
Ancestral tombs of House Redoran (mostly west of the Pryai) and House Indoril (east of the Pryai): 5 each
(re: mainland & vvardenfell faction unification)
What do you think of a partial, third-party patch for TR’s Mages, Fighters and perhaps Thieves guilds?
This thread is there to give people who could not take part in our last online meeting a place to provide feedback on what has been discussed in it, before any decisions are finalized. Any feedback here will be reviewed at the start of next week’s meeting, after which this thread will be archived and replaced with a new thread for that meeting.
I’ve run into a problem involving wrye mash, and potentially the TR patcher. Whenever I attempt to use the wrye mash updater window, I get an error message reading:
Traceback (most recent call last):
File "masher.pyo", line 6280, in Execute
File "masher.pyo", line 616, in __init__
File "masher.pyo", line 6216, in getItemList
File "mosh.pyo", line 3202, in getObjectMaps
File "mosh.pyo", line 3213, in loadObjectMaps
EOFError
I’ve had this exterior showcase banging around my Data folder for over a year now so I decided to tidy it up and post it. My last showcase thread was on the old forum so I assume its fine to make another one here. This showcase uses the “Showcase Exterior.esp” plugin (i can’t include it here because it exceeds 2mbs) and the cells that I filled in are both called ‘FILL ME IN’ in the CS. I didn’t pathgrid it, wasn’t sure if I was suppose to and also don’t really know that tool well. I’m sure there are things that need to be fixed up but I think its pretty much there already.
Right now, I am brewing up a overarching plot for Roth Roryn as that will help come up with House Redoran, House Hlaalu, and Imperial Legion quests to implement in the area.
What I propose is to focus on the “heresies” of old and new, as the region would be more than likely the first place the Old Velothi settled. And because of the backwater-ness of the province, a more isolated heresy of Dunmer religion has survived as the Indoril did not do much there while they were in control, with other Great Houses that controlled it also did not pay much heed to it.
Good day!
In the game some locations on the map appear to be cut short (locations are not fulled shown on the map). All the archives are properly registered but I cannot see files with map, may be bacause of this, maps in the game are cut short? What I need to do to fix this problem (if this is not a feature, but a problem:) )?. File celltop.bat I’ve also tried!
Thanks!
I’ve gotten an popup saying more then one ore more plugins cannot find the correction version of the master files they depend on.
Anyone know why this is coming up and or have a solution?