Closed (Duplicate)

Numerous floaters in Aanthirin Region 10, -20 & 11, -20

Numerous floating statics on the edge of the river gorge near Serynthul.

 

Normally i would list these individually but there are far too many, so i just circled the affected clusters of statics on an attached screenshot.

I hope thats okay.

 

Found in the latest TR_Mainland (2022-9-18)

Tribunal Thrill-Seeking side quest in Roth Roryn

Tribunal Thrill-Seeking quest: is about a rich couple from High Rock standing in front of the wilderness ancestral tomb. They ask you to be their guide during a tour through the tomb. But if you enter the tomb and then immediately leave, the questgiver would give you 100 gold 'for troubles' and the quest ends. This could be frustrative to players who would leave the tomb because both NPC can spawn in front of you and block your way.

Old Ebonheart, Guild of Fighters: Inappropriately high rank requirement on equipment chest

The equipment chest in the Old Ebonheart Fighters Guild has a minimum rank requirement of Defender.  The equipment chests in all other Fighters Guilds (including those in Helnim and Firewatch Castle) have a minimum rank requirement of Associate.

Temple greeting does not acknowledge defeating Dagoth Ur

After haven spoken to Vivec in the main quest, Temple members will greet the player (Greeting 7) with that the Archcanon has announced that you have been selected as a champion to meet Dagoth Ur. Here a specific greeting is used on the mainland to reflect that it is the Archcanon on Vvardenfell who made the announcement. This response is however ending up too high up in the topic list, making it blocking the response where the defeat of Dagoth Ur is acknowledged.

Rantela Irenam dialogue loop

There's a bug in Rantela Irenam's (the alchemist in Port Telvannis) dialogue regarding the quest to infiltrate Odrethi Manor. The entry following "choice 1" under the topic "undetected" filters by Journal entry "TR_m1_PT_Mal_2" rather than the correct "TR_m1_PT_Mal_3", which results in a dialogue loop.

Door leading out of Tomaril Manor near Akamora gets you stuck

In Tomaril Manor outside of Akamora (entered during the Fighters Guild: Instructions from an Altmer quest), when traversing the building you initially go through a "lobby" kind of part of the building, then up through a guard tower, then you're supposed to exit and climb stairs outside of the building to get to the next level. Leaving the manor through this door into the exterior to get to the stairs gets you stuck in place inside of the door, and the only way to escape is to go back through the door again back inside.

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