Okay, this is pretty much a fact-finding thread at the moment.
However, first here's the draft idea about Kemel-Ze from the meeting in 2018, various Discord Discussions and my own spin on things.
Okay, this is pretty much a fact-finding thread at the moment.
However, first here's the draft idea about Kemel-Ze from the meeting in 2018, various Discord Discussions and my own spin on things.
Hello all,
Just joined up and looking to contribute audio assets. I'm a professional music producer and sound designer and I've been messin with TES3 since year 1.
Showcase of work will be up soon. I'm still going through the forums to get caught up on what I need to know to get started (and who else is in on the audio assets section), but in the meantime feel free to tag me on any requests for audio assets - voice over, music, or sound design.
Capt. Cullen
IG: @cullenstephen
For my showcase, I've made an interior for this claim. The file should be clean, and I think I've met all the criteria from the interior showcase guidelines.
Thank you to whoever reviews this. I'll be happy to adjust the showcase to fit any recommendations you might have.
EDIT: I forgot to specify, the cell is "TR_RR_Velothi_Tower_4".
I'm 10 hours into my current save game. Haven't seen the mainland at all yet! Though that's not the issue. I have TR_Travels enabled, and today I went to Hla Oad for the first time.
Baleni Salavel, the shipright there, says she can take me to Gnaar Mok or Seyda Neen. However, her actual destinations list Ebonheart and Seyda Neen.
This concerns me because her completely vanila dialogue says this: "From Hla Oad I can take you to Ebonheart, Gnaar Mok, or the Foreign Quarter of Vivec on my ship 'Harpy.'"
Given that the ghosts in Khalaan are either approaching near-dissolution or have gone senile and were never the most outgoing of people when alive, the use of Dunmeris is appropriate:
Dunmeris should not be used:
Hello,
Ok folks,
This is a compilation of the madness that is my drawing, at the moment it all House Dres.
I've tried do different stuff in every picture; tables, plants different clothing and of course slaves (oh my)
If you need individual pieces of stuff, just ask and i'll draw it from different views
also I'd be interested feedback too.
also also, a Link https://www.deviantart.com/kate75 (a horrible self promotion) if interested.
Hi everyone, was told to post here in the discord chat. This is a cut creature from Arena called a Rea, hopefully you guys like it.
Hi there! Just submitting a shop design for a showcase!
Cell name is: TR_Magi_showcase
It's not ready for a full review but Any advice that I may have messed up on or could improve the build would be greatly appreciated!
On the Discord, Atrayonis was talking about updating the Hlaalu page on the TR handbook with new information from the recent meetings. I volunteered to put a rough draft together. Here it is:
https://docs.google.com/document/d/19_lTd7iCFVq4FMF0ivqb0qg6UI3va4qyOAGmt-BT_sk/edit?usp=sharing
As the only entry point into Khalaan is limited
Since nobody discuss wild siltstriders theme i think this is the best time to start doing it.
So. What about couple of huge insects walking through big open area of Deshaan making their deautiful sound here and there. I think thats looks impressive.
I didn't find anything about where siltstriders should live in nature. So why not in Deshaan?
You know that large open area should looks great with big peacefull creatures slowly walking on a grassy or sandy plain. Some of them could be smaller, some of them really huge
It reminds me of Shadow of Collosus feel.
I would like to present my showcase of hlaalu interior book seller house with flooded basement.
A hlaalu tavern, cell name is Hlaalu Tavern Showcase.
Now that we have a very large interior claim with little to populate it, a discussion was had as to how expand on Old Old Ebonheart, the eternally burning Khalaan.
The general setup was discussed, with consensus largely revolving around the following:
Hey guys, I'm Eddie and I am new here, I work as a 2D artist and aspiring to be a concept artist. I love the project and wanted to know how to join. Do I need to showcase only artworks related to Morrowind?
Been trying to get 18.09 to work the whole day and I haven't a clue what to do at this point.
Did a clean install of MW and wanted to use my old saves that ran 16.09. Installed TR and MGSO, I run the two together, registered BSAs, ran saves through the patcher, wrye mashed everything, it still crashes every time I try to load.
Worth noting my old saves had other minor mods installed, houses and whatnot, which I haven't reinstalled but I assume it won't cause an issue like that.
Hello guys, my name is Eddie and I really love TES and the job you guys have been doing here. I'm a digital artist from Brazil and I feel confused about how to join the project as a 2D artist. If anybody can help me I would be greatful.
So.Only played original (vanilla/unmodded) Morrowind. Now I decided to mod it but I can't make it work. Im working with the GOG GOTY edition so its ver. is 1.6.1820. My .ini looks like that:
[Archives]
Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
Archive 2=PT_Data.bsa
Archive 3=TR_Data.bsa
[Weather Snow]
[Weather Blizzard]
For general Shipal Shin concept art.
I drew a landscape and a plant to start it off.
I've stumbled across the project, and I'd love to lend my talent so something so passionate.
I'm an accomplished writer with my major achievement being, having created and self-published my own comic book series.
I've written and produced numerous fan comics using brands like Zelda, Devil May Cry and Marvel simply because I love these series.
I was wondering if you guys needed an extra pen.
Portfolio below. (Just click the pictures to see the content.)
I have implemented a new quest as my showcase.
Kephat Rangidil, the son of a prominent noble family, has been sent into hermetic exile for one year to get over a skooma addiciton. With his year in confinement almost at an end, he suddenly stops corresponding with his dear friend Dara Thiralas. Dara Thiralas sends the PC to check in on Kephat to make sure nothing bad has happened.
All the relevant NPCs are standing around in the Balmora open square (on the opposite side of the river from Caius Cosades's house) for your questing convenience.
New to TamrielRB. Everything seems to work so far, but I loaded Ravenloft, which seemed to work too except that Felix the skull in the darker half of the mages lab seems to be missing. When present, Felix provides training spells, and spellmaking services. I haven't been all through Ravenloft yet so I don't know if anything else is missing, but so far it seems to work beautifully except for the wayward Felix. I'm also running OpenMW (new to that as well). Any ideas, help, speculation even, would be great, thanks!