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Description
This is the compiled addon for Tamriel_Data. It is not Tamriel_Data itself, but the files and assets that will be merged with it during its next release cycle.
Workflow
When fixing bugs, adding assets, etc. Take the latest linked file, merge your assets to the esp, add your assets, then upload a new version.
Do not include an edited Tamriel_Data.esm/esp! This is strictly for merging our changes!
Comments
Checking this out for some
Checking this out for some merging of stuff, plus adding some more signposts for use in later exterior claims.
Done. Has two signposts: Dres
Done. Has two signposts:
New Assets
I went through our whole asset database and made a list of all assets that appear ready for inclusion and don't need further work on them (as per the thread or from my own view checking the files).
Architecture:
http://tamriel-rebuilt.org/asset/dres-small-tent-0102-tileset
http://tamriel-rebuilt.org/asset/dres-medium-tent-0304-tileset
http://tamriel-rebuilt.org/asset/dres-common-tileset-0102 (placeholder textures)
http://tamriel-rebuilt.org/asset/dres-small-canton-tileset (placeholder textures)
http://tamriel-rebuilt.org/asset/oe-wyrm-statue (90% but seems to be done?)
http://tamriel-rebuilt.org/asset/indaecave-connectors
Flora:
http://tamriel-rebuilt.org/asset/tumtum-parasol
http://tamriel-rebuilt.org/asset/salt-crocus
http://tamriel-rebuilt.org/asset/saltrice-deshaan-variant
http://tamriel-rebuilt.org/asset/truffula-tree
http://tamriel-rebuilt.org/asset/weeping-veil
http://tamriel-rebuilt.org/asset/shroom-table
NPC:
http://tamriel-rebuilt.org/asset/breton-heads
http://tamriel-rebuilt.org/asset/bosmer-heads-hair (need sirrahs file!)
http://tamriel-rebuilt.org/asset/de-hair-spec
http://tamriel-rebuilt.org/asset/altmer-heads-khajiit
http://tamriel-rebuilt.org/asset/dunmer-heads-hair
Creatures:
http://tamriel-rebuilt.org/asset/swamp-troll-update
Weapons:
http://tamriel-rebuilt.org/asset/nordic-sax
Armor:
http://tamriel-rebuilt.org/asset/bonemold-sotha-pauldron-cl
Misc:
http://tamriel-rebuilt.org/asset/astrolabe
http://tamriel-rebuilt.org/asset/nail
http://tamriel-rebuilt.org/asset/nordic-wood-kitchenware-textures
Sound Effects:
http://tamriel-rebuilt.org/asset/new-dridrea-sounds
http://tamriel-rebuilt.org/asset/dulcimer-sound-effects
http://tamriel-rebuilt.org/asset/spindlewort-howling
The ones with placeholder
The ones with placeholder textures are right out until they are fully done.
I'll check out the others.
The Ebon Tower interior claim
The Ebon Tower interior claim #3 and #21 comes with some new assets that could also be added to the Data Addon.
Done. They might after all
Done. They might after all show up in Cyrodiil.
I've put in the door as static though, to keep it in line with other paintings.
TR_ex_common_plat_end.nif
It would be great if the new mesh I just put up makes it in for the next version as well, it should be super easy to review and I'd like to use it in my current claim.
http://tamriel-rebuilt.org/asset/trexcommonplatendnif
2017-06-20 Interim File
I've uploaded an interim file with all the merges I've done so far, as they will be necessary for the OE claims at least.
Work continues on merging more stuff, however.
Dropping this. Added two
Dropping this. Added two signposts I'd missed: Quarry Pit & Quarry Overseer.
Next round for merging - the
Next round for merging - the two additional factions at least.
Some textural updates:http:/
Some textural updates:
http://tamriel-rebuilt.org/asset/shroom-table
http://tamriel-rebuilt.org/asset/bamboo
Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.
Have all been merged.
Have all been merged.
I'd be very happy if my most
I'd be very happy if my most recent assets could still make it in as well:
http://tamriel-rebuilt.org/asset/timpsilver-additions
http://tamriel-rebuilt.org/asset/book-templates
http://www.tamriel-rebuilt
http://www.tamriel-rebuilt.org/asset/dres-common-tileset-0102
Canton and modular architecture done and ready to go. (Both in the one link)
Small UV tweaks would be nice, but that could easily be fixed later.
Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.
There are currently two
There are currently two versions of the Orcish Ungorth drink; TR's and PT's. TR's instances are not placed near Orcs, for whatever reason, so it makes sense to turn it into a Dunmer drink instead.
Name: Llotham
Value: dirt cheap (5 Septims?)
Weight: maybe 1.5 or 2.0? It's quite small, but dense.
Background: a non-alcoholic beverage intended mainly for Velothi labourers.
Effects: weak fortify endurance and restore fatigue, and stunted magicka. (Or silence if that's too wonky). While the effects are weak, they (especially the negative effect) can have a long duration.
This drink would be introduced with a new ID, and TR's Ungorth would be marked as deprecated, and would be phased out same as with the books.
Done, T_De_Drink
Done, T_De_Drink_LiquorLlotham_01 with Fortify Endurance 3, Restore Fatigue 5, and Stunted Magicka each for 60 seconds. Replacing T_Orc_Drink_LiquorUngorth_01.