2021-06-20 Meeting Summary - DoD and ITO progress, Necrom Imperial guilds

Queue: 

Proposed Agenda

Dominions of Dust

Anything release-critical that needs immediate attention?

Future Releases

  • Sorting out which cites have which guild halls
    • Fighters and Mages Guilds should have been finished.
    • Thieves Guild
    • Morag Tong
    • How much do the Temple and Cult need this?
  • Resolving more Imperial Cult issues, perhaps up to a Template Meeting
    • IC shrines start appearing in Thirr Valley and need a better overarching characterisation
    • The faction endgame
  • Same thing for the Psijjic Order.
    • Requires Infragris and a whole lot of lore-aware people.
  • Thirr Valley NPCing preparations

Future Releases Part II

  • Where should the low/mid/high level quests go?
  • Marakh-Bazhul geography

Tamriel Data

  • Discussing cross-province armor and weapon stats

Administration

  • Work to be done on the unified wiki for PT and TR
  • Handbook structural revisal

Meeting Summary

Dominions of Dust

  • Bodrum has its facelift and its interiors are in the claimed stage.
  • The House Hlaalu questline has a bit of work done and with the pipelines laid down, progress will only increase.
  • Armun Ashlands is currently getting landscape edits.
  • The Roth Roryn facelift is going well: 4 sections are currently being worked on. New flora has been added and the new assets and textures make it different from its previous implementations.
  • ITO interiors are coming along steadily; while a few assets are still necessary for the big ones, the more mundane interiors are moving fairly quickly.
  • Firemoth’s interior claims are being worked on.
  • Olanar has interior claims.
  • Foul Murder got an update.

Progress overview

Tamriel-wide gladiator questline

Cicero has created an asset, intending to resurrect the gladiator teams of the never released original version of Arena, set up a global structure to have gladiatorial battles of some sort, and asked for feedback: /asset/gladiator-teams

City guild halls - Necrom

There was a lot of discussion about what Imperial Guild presence Necrom could or should have. Alternative gameplay content, such Temple quests, misc quests, local Tongs with quests (whether joinable or not) were also discussed.

Ultimately, no conclusion was reached, the conflicting opinions are centered around which of the big three Imperial Guilds should be in Necrom (or nearby). The location for the guilds, should any be added, will most likely be the docks and as such technically outside of Necrom proper.

Several writeups are to be attempted. Charger24 wants to write a MG questline, Atrayonis wants to write a questline for a local Tong, and Cicero might write a TG questline, depending on when Why comes back, as there are preexisting plans.