Queue:
Proposed Agenda
Dominions of Dust
- What's left, where would more eyes help?
Other Release Things
- Preparing the TV section for NPCing
- Sorting out which cites have which guild halls
- Where should the low/mid/high level quests go?
- Marakh-Bazhul geography
Tamriel Data
- Discussing cross-province armor and weapon stats
Administration
- Work to be done on the unified wiki for PT and TR
- Handbook structural revisal
Preparing Template Meeting
- Anything anytime soon? Faction/Region?
Meeting Summary
Dominions of Dust
General:
- [MVP] Finish the southern part of the AA bowl
- [MVP] AA needs a thorough bugcheck
- [MVP] Finish exterior development in the SVM section
- [Optional] Cicero is currently working on the AA-OW border transition
- [Optional] Review and merge Charger's work on the ITO
Roth-Roryn:
- [MVP] Finish the flora overhaul in the RB section
- [MVP] Bodrem and Teyn need some redos
- [MVP] Replace the dirt road that crosses through the Ascadian Bluffs with a main road texture (https://cdn.discordapp.com/attachments/186227908510089217/82072778625554...)
- [MVP] Make the RR AA border not grazelands 2 (post section merge)
Andothren:
- All furniture adjustments are complete - de_m is now common throughout the city, including the new beds and counters.
- All the ints that didn't have pathgrids should have some now.
- All inns have been set up and the bank works.
- Dialogue work is by now heavily underway, with an aim to finish the western city's dialogue topics first.
- NPCing is done in the merged ints.
- Added a second boat to the docks for both realism and quest reasons.
- Added an exterior merchant tent in ando west.
Roth Roryn Rework:
- The Roryn's Bluff section file is graphically divided (map) into "exterior claims" which will be posted in the claims browser in order to clean up landscaping problems in Roth Roryn and conduct a flora overhaul
- These are not actual "claims" claims, but instead consist of directives to and how to directly edit the section file
- Since this is time-sensitive and blocks a section file, each claim will be strictly monitored and should be finished within a week.
For the next meeting, we are set to hammer down the exterior/interior MVP requirements.
Faction guild halls - Fighters Guild
- Vvardenfell District
- Vanilla halls
- Old Ebonheart (main Morrowind guildhall)
- Telvannis District
- Firewatch (new freestanding guildhall)
- Helnim
- Mournhold District
- Akamora (or Umul, or whatever)
- Almalexia
- Andothren
- Mervayan (post Indoril redo)
- Necrom (at the docks, pending city overhaul)
- Deshaan District
- Tear
- Narsis District
- Kragen Mar
- Hlarud - smallish hall for protecting mines, etc
- Narsis
- Ud Hleryn
- Velothis District
- Baan Malur
- Cormar
- Kartur
- Kragen Mar
- FG training compound - Hjolfrstad or wilderness?